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3D Animation Generator · Freemium
Cascadeur

Cascadeur

Cascadeur is a physics-based 3D animation generator that uses AI for posing, inbetweening and motion generation, helping animators create realistic keyframe character animation, clean up mocap and export to Unreal, Unity, Blender and Maya.

AutoPosing AI for natural posesAutoPhysics for physically accurate motionAI Inbetweening between keyframesOne-click quadruped rigging and retargeting
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Updated Oct 7, 2026

Pricing Freemium

Rating No reviews yet

Key Features

What’s in the toolkit?

  • 01

    AutoPosing AI

  • 02

    AI Inbetweening

  • 03

    AI Motion Generation

  • 04

    AutoPhysics

  • 05

    Ragdoll physics simulation

  • 06

    Animation unbaking for mocap cleanup

  • 07

    Drag-and-drop auto rigging

  • 08

    Quadruped rigging and retargeting

  • 09

    Animation retargeting between characters

  • 10

    Unreal Engine Live Link

  • 11

    FBX, DAE, GLB/GLTF and USD support

  • 12

    Windows, macOS and Linux support

  • 13

    Cascadeur Mobile app

What is Cascadeur?

AI-assisted, physics-based 3D character animation software

Cascadeur, developed by Nekki, is standalone 3D software for creating realistic character animation faster. Instead of replacing the animator, it puts AI and physics to work alongside keyframing, so you stay in control of every pose while the software handles the tedious parts.

AI tools that speed up keyframing

  • AutoPosing: an AI system that produces natural poses while you move only a few control points.
  • Inbetweening: AI interpolation that instantly generates motion between keyframes.
  • AI Motion Generation: creates running, jumping, combat, acrobatics and idle motions.

Physics that make motion believable

AutoPhysics shows a physically accurate double of your character so you can correct balance, momentum and secondary motion, while the Ragdoll tool generates procedural impact reactions and collisions. Animation unbaking makes it easy to clean up and edit motion capture data.

Rigging, retargeting and pipeline support

Rigs are generated by dragging and dropping joints, quadrupeds can be rigged and retargeted in one click, and animation transfers between characters with different skeletons. Cascadeur supports FBX, DAE, GLB/GLTF and USD, works with Unreal Engine, Unity, Blender, Maya, 3ds Max, Houdini, Cinema 4D, Daz 3D and Mixamo, and streams animation to Unreal via Live Link. It runs on Windows, macOS (Apple Silicon) and Linux, with a free version, making it one of the most capable 3D animation generator tools for game and film animators.

Pricing
Freemium
Company
Nekki Limited
Platform Access
2 features

Use Cases

Where teams put it to work

  • 01

    Game character animation

  • 02

    Cinematic and film animation

  • 03

    Motion capture cleanup

  • 04

    Combat and acrobatic animation

  • 05

    Quadruped and creature animation

  • 06

    Previsualization

  • 07

    Animation education

Workflow

How to use Cascadeur?

  1. 01

    Download Cascadeur for Windows, macOS or Linux and sign in with a free account.

  2. 02

    Import or rig a character. Bring in your model and generate a rig by placing joints, or use quick quadruped rigging.

  3. 03

    Block out key poses using AutoPosing, moving only a few control points.

  1. 04

    Fill the motion with AI Inbetweening or AI Motion Generation, then refine it with AutoPhysics and Ragdoll.

  2. 05

    Export as FBX, DAE, GLB/GLTF or USD (paid plans), or stream to Unreal Engine with Live Link.

Pricing

Pricing for Cascadeur

Freemium
  • Free – $0: complete animation toolset, rigging, physics tools, inbetweening and animation unbaking; non-commercial use only, CASC export only.
  • Indie – $19/month or $96/year: FBX/DAE export, priority support; for creators with under $100k annual revenue or funding.
  • Pro – $49/month or $396/year: unlimited commercial use, animation retargeting, scene linking, quadruped autoposing, dedicated chat support.
  • Teams – $49/user/month or $396/user/year: all Pro features plus admin dashboard, role-based permissions and Discord support.
  • Educational: for schools and universities; contact sales.

Yearly Indie and Pro licenses convert to perpetual licenses after the first year. Check cascadeur.com/plans for current pricing.

Who is it for

Who is Cascadeur for?

Game animators and indie developers creating realistic character motion.Film and cinematic animators who want physics-accurate keyframe animation.Technical artists cleaning up and retargeting motion capture.Studios and teams needing seat management and dedicated support.Students and schools learning character animation.

Frequently Asked Questions

Every yearly Pro and yearly Indie license is automatically converted into a perpetual license after the minimum term of one year.

The Free plan exports only the proprietary CASC format. Indie, Pro, Teams and Educational plans can export in all available formats.

Free and Educational plans don't allow commercial use. The Indie plan allows restricted commercial use, where the licensee's aggregate gross revenue or funding must be less than $100,000 per year. Pro and Teams plans allow full commercial use.

Pro and Teams offer the same full functionality in the software. The yearly Pro plan includes a perpetual license while yearly Teams does not, and the Teams plan includes seat management tools.

Cascadeur runs on Windows 10 (v1809+) or Windows 11, Linux Ubuntu 20.04+, and macOS 13.3+ on ARM Macs. Minimum hardware is a 64-bit multi-core 2.4 GHz+ processor with SSE4.1, 4 GB RAM, and an NVIDIA GTX 550 Ti or better with OpenGL 3.3.

You can install Cascadeur and use the seat purchased on your account on up to 3 desktop devices.

Write to support@cascadeur.com. Refund requests are processed if made no later than 14 days after the initial purchase date.

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