Cascadeur, developed by Nekki, is standalone 3D software for creating realistic character animation faster. Instead of replacing the animator, it puts AI and physics to work alongside keyframing, so you stay in control of every pose while the software handles the tedious parts.
AI tools that speed up keyframing
- AutoPosing: an AI system that produces natural poses while you move only a few control points.
- Inbetweening: AI interpolation that instantly generates motion between keyframes.
- AI Motion Generation: creates running, jumping, combat, acrobatics and idle motions.
Physics that make motion believable
AutoPhysics shows a physically accurate double of your character so you can correct balance, momentum and secondary motion, while the Ragdoll tool generates procedural impact reactions and collisions. Animation unbaking makes it easy to clean up and edit motion capture data.
Rigging, retargeting and pipeline support
Rigs are generated by dragging and dropping joints, quadrupeds can be rigged and retargeted in one click, and animation transfers between characters with different skeletons. Cascadeur supports FBX, DAE, GLB/GLTF and USD, works with Unreal Engine, Unity, Blender, Maya, 3ds Max, Houdini, Cinema 4D, Daz 3D and Mixamo, and streams animation to Unreal via Live Link. It runs on Windows, macOS (Apple Silicon) and Linux, with a free version, making it one of the most capable 3D animation generator tools for game and film animators.









